![order of the stick half orc order of the stick half orc](https://startyourmeeples.files.wordpress.com/2019/01/wp-15482889626915738072677061507432.jpg)
The young and weak take on jobs that tougher orcs have the clout and muscle to refuse. These orcs teach their young with analogous and comparably brutal methods of reward and punishment.
Order of the stick half orc free#
This social engineering took place for long enough that free orcs display a similar cultural structure.
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There, her conditioned mind keeps her bound better than any chains could. When an orc becomes an adult, she moves on to serve the drow house to which she belongs in her trained capacity. A bodyguard could be habituated to extreme ferocity in defense of a ward, belied by an otherwise composed demeanor. For example, an orc anticipated to be a technician might be conditioned to respond well and even take pleasure in technical work, such that her skill seems abnormally good. Within orc enclaves on Apostae, a specialized program of reward and punishment accompanies education and tempers orcs for the jobs they are expected to perform. Drow overseers keep watch over these enclaves, with the aid of half-orcs and a few elder orcs rewarded for loyal service with the right to “retire” to teaching positions. Aged or feeble orcs are permitted to endure only to teach the young valuable skills while indoctrinating them with the appropriate regard for their betters. From an early age, capable orc youngsters have a duty to care for any orcs who require help to survive. The drow have socially engineered their orc chattel to make them useful servants. Drow care little for where these tendencies come from, but their centuries-long influence has changed the orcs from the brutes described in pre-Gap histories. On average, orcs have difficulty with attention, memory, and impulse control. Even the free orcs on Apostae suffer from isolation and drow propaganda, remaining ignorant of wider possibilities. Over the ages, however, some orcs have gained freedom, creating formidable armed clans on Apostae and a few other worlds in the galaxy, though many free orcs of Apostae remain second-class citizens who still serve the drow as mercenaries, technicians, and laborers.įew people of the Pact Worlds have ever seen an orc up close, but most people know their reputation as brutal monsters. Today, they can be found in greatest numbers on Apostae, where most are drow-held slaves. Orcs are rare, although records suggest they were numerous on lost Golarion. While not all races are appropriate for player characters, many of them are any creature with a racial traits entry is a member of a potentially playable race, provided that your GM approves it. In Starfinder, the word “race” usually refers to an intelligent, selfaware species whose members can be considered characters rather than simple monsters. RacesThe Starfinder Roleplaying Game is about more than just meeting aliens-it’s also about playing alien characters.